Early playable prototype

A dark folk lane-battler

Your deck tells the story. The Devil keeps score.

Call figures from Quebec folklore into five unforgiving lanes. Invoke your Sin. Shatter the enemy’s relics before your own fire dies.

The ritual

Five lanes. Three relics. One way out.

A tactical card battle where every creature marches forward and every lane tells its own story.

01

Summon your legends

Build around a hero, creatures of the old stories, and the Péché that follows you into battle.

02

Conquer the lanes

Place your cards with care. Units advance on their own, meeting whatever waits in the snow.

03

Break their foyer

Reach the far edge and shatter three enemy relics before the relics protecting your home go dark.

Carry your sin

Every hero arrives with a Péché.

Invoke Pride or Wrath to bend a fight in your favour. Its power grows with use—and follows you down the road. In Légendes, even victory leaves a mark.

From the old stories

They were waiting by the fire.

Heroes, devils and creatures drawn from the folklore of Quebec.

Joe Le CookThe hero
Rose LatulipeThe dancer
La CorriveauThe accused
Loup-GarouThe cursed
Feu FolletThe lost light
Bonhomme Sept-HeuresThe warning

The road ahead

One veillée becomes a journey.

The full game will carry your evolving deck through a cursed roguelike map where choices, relics and sins endure.

La Paroisse

The church bell rings. Nobody admits to pulling the rope.

Le Bois

The path narrows, and something keeps pace beyond the trees.

Le Marché du Diable

Everything has a price. Especially what you thought was yours.

Roguelike journey in development · The combat preview is playable now

The candles are lit

Will you finish the tale?

Play the early combat prototype directly in your browser.

Enter the game